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FE12 Fanart - Sheema and Chris

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Description

Fire Emblem 12 fanart, featuring Sheema, Chris and a Katarina doll.

The scene comes from the base conversation of Sheema and Chris 1. At the end of that conversation, after Chris offered to help Sheema take her heavy armor off, Sheema said she had to go and left hastily (because she doesn't want to remove her armor, which in turn is because she was hiding a doll, her keepsake of her mother, in it). Unfortunately for her, her hasty leave led to the doll being left behind.

Chris would later give the doll back to her, and Sheema basically was embarassed about being the princess of a nation and still had to go around with a doll, fearing what would happen if the people of Gra saw her like that. Chris told her the people of Gra were truly supportive of her, and becuase Chris always gets away from whatever trouble he unknowingly made, the princess actually thanked her for correcting her way of thinking. After he caused the embarassment in the first place.

In this picture, I decided to use Katarina as a doll because she was described as being a puppet (assassin that would only execute Eremiya's command before meeting Chris) elsewhere in the game. Most of these are drawn in Flash, except the hands (notice that I never draw hands in my other work), which are traced from the Rhythm Heaven (Wii) gameplay movie snapshots with Fireworks.

This image is available in multiple formats. Here is a list of what is what:

Normal version:
FLA - Source file, viewable with Adobe Flash CS5.5
PNG - 24-bit PNG format, viewable with most modern image viewers
SWF - SWF11 format, viewable with Adobe Flash Player 10.2, 10.3 or 11
FXG - Flash XML graphics, can be imported by Adobe Illustrator CS5/CS5.1, Adobe Flash CS5/CS5.5 and Adobe Flash Catalyst CS5/CS5.5

3D version:
FLA - Source file, viewable with Adobe Flash CS5.5
PNG - 24-bit PNG format, one for left eye and one for right eye
MPO - MPO file with EXIF data for Nintendo 3DS

Animation:
FLA - Source file, viewable with Adobe Flash CS5.5
SWF - SWF11 format

To view the MPO file in Nintnedo 3DS,
copy the file to this folder:
3DS SD card --> DCIM --> ###NIN##
where # are numbersstarting with 100NIN00; copy to the last (greatest ordinal number) folder if there are multiples of them

then rename the file to HNI_####.mpo
# are numbers; any number will do, they don't have to follow any order (for example, two files naming HNI_0000.mpo and HNI_9999.mpo will show up with no problem)

So there you go!

Flash preview version [link]

Image by nocturnal YL
Characters © Nintendo/INTELLIGENT SYSTEMS
© 2011 - 2024 YoungLink19
Comments2
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supertimer's avatar
I think it would have been better if you put the SWF file on this site so people don't have to download it. But that may be only me because my computer is always having hard time reading these files when not using the internet browser. :C

Anyway, I think this is quite nice! XD I know you did this for fun, but as an animator, I'd try making Sheema's whole body up and down depending where her feet rest. But you did a good job at looping the whole thing!